This mod doesn’t do much by itself, but my shader mods will depend on it as its purpose is to enable the injection of custom shaders into TS3 (Replacing original ones) Download: SFS ts3 sims 3 mod originalmod download shadertweaks fix You can play around with the new skin lighting by editing the files in the “shader_textures” folder. Lighting on hair was altered to make bright hair look less flat on low lighting and to make it shinier (Before/After)įinally, the censor grid now has more accurate brightness: Things like counter tops should no longer melt your eyes, but stuff that’s supposed to glow will still glow (Before/After) Outdoor skin lighting was also slightly “flattened” to make Sim faces look slightly better.īloom has been reduced significantly. Lighting on Sim skin has been altered to have a more reddish look in Live Mode, both indoors and outdoors. The strong green wallpaper “reflects” onto the Sim.)Īnimal eye catchlights now display correctly rather than completely black (Before/After) (No extra lights in this scene other than a ceiling lamp. The color of rooms will now contribute to lighting on Sims. Features:īody hair has been fixed and now displays properly in-game with shaderskincompositing enabled (Before/After) To install the mod, extract the zip into your “Sims 3 Install Directory/Game/Bin” This is a set of improvements and fixes to some of the shaders in The Sims 3. You’ll need my Shader Modding Framework for this mod to work.
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